Elaine Gómez (she/her), Puerto Rican game designer at Brass Lion Entertainment, shares how game design can be a tool for exploring and celebrating culture, and how she’s leaving a legacy of accessibility through her work in the video game industry.
00:01:19 -- Meet Elaine!
00:15:11 -- A beautiful storybook
00:20:40 -- Game design philosophy
00:29:20 -- Leaving your mark as a designer
00:39:36 -- Representing cultures with sensitivity
00:51:22 -- The importance of accessibility design
01:03:21 -- The industry needs to learn to share
01:15:15 -- Getting started with accessible design
Games
Child of Light -- https://bit.ly/3wqQwUR
Assassin’s Creed 3 -- https://bit.ly/3815A2g
Assassin’s Creed Odyssey -- https://bit.ly/3FYHbH8
Mulaka -- https://www.lienzo.mx/mulaka/
The Last of Us -- https://bit.ly/3G6gnVy
Other Resources
Brass Lion Entertainment Careers -- https://brasslionentertainment.com/careers/
AbleGamers -- https://ablegamers.org/
Accessible Player Experiences (APX) -- https://accessible.games/accessible-player-experiences/
Support my show! www.bubblegumbitchcraft.etsy.com
Credits
Guest -- Elaine Gómez (she/her), @chulatastic or http://www.elaine-gomez.com/
Production by Victor Media Group, Inc. -- https://victormediagroup.co/
Original Music by Byson -- https://spoti.fi/3eoC47l
Creator / Host -- Clara Mount (@bubblegum_titan on Twitter)
Executive Producers -- J.B. Adams and Gerard Mitchell
Sound Editing -- Anna Hughes