Dorabash, Brutus, and Barnabas find themselves locked outside the abbey at Saint Mercy of Torm by a suspicious presence. Will they manage to pierce its stone walls and get the child of Torm to the monks? What terrors await them within these walls? Will someone explain what's the deal with all these vines?! Find out on Improvised D&D!
-Intro song: Call to Swords by Tim Beek
-Ambience tracks by Michael Ghelfi
SmartLessJason Bateman, Sean Hayes, Will Arnett